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Seemba

Tunus

Sektörü Oyun
Çalışan Sayısı 4-10
Şirketleşti mi? Hayır
Kuruluş Tarihi 1 Mart 2019

Açıklama


Yatırımlar



Rekabet Avantajı

- 4 billion USD spent on gaming in 2019 in MENA - More than 120 billion worldwide - 61% comes from mobile games only - All of it coming from 4% of the games only through a limiting monetization system of ads and in-app purchases, the other 96% are stuck behind the ads wall - 2.5 billion players to conquer. The idea is to unleash the full potential of all the games by offering an alternative, more engaging way of monetizing them. - Entering the market through partnerships with telcos (already accelerated by Orange), game aggregators (signed with Galactech) and game development studios to englobe their games and players


Detaylı Bilgiler

Gelir Modeli Açıklaması

- We get commissions on payments happening through our system. - We share revenue with game developers who integrate esports in our games through our platform. - Increase the number of players in our system to create opportunities for in-house games and esports/gaming events - partnerships with telcos to increase data consumption on their networks through online games